Add eyetracking to your Oculus Rift for new possibilities for researcher, VR developers and application providers.
Integrated eyetracking in the Oculus Rift allows gaze triggered interactions, personalised calibration and 3D visualisation. Fully immersive visual perception analysis. Trackable field of view 80o hor. 60o vert. with an accuracy of 0.5-1o. Adds just 80g to headset weight.
|C/C++ SDK||Real-time streaming of eye and gaze data, and eye to screen distance|
|Integration with a broad range of VR solutions||e.g. WorldViz VR and Unity|